For all Experimental Media courses:
Students create work in a specific experimental genre of new media, exploring the unique strengths and challenges of that genre in comparison with other more standard new media genres. Conceptual and reflective thinking is particularly emphasized in conjunction with novel and inventive ways of making. The foremost goal of this class is to imagine and to experiment with ideas. Creativity, perception, improvisation, and invention are integral components of any successful design or fine art project and are a fundamental aspect of the course.
For this particular Interactive Installation Art course:
Interactive Installation Art uses interactive software/hardware systems in combination with other digital and physical media to create responsive and immersive physical spaces. This course explores the history, theory, and practice of Interactive Installation Art. Students will read historical and theoretical texts, and will respond by creating and installing their own experimental work. Topics incude multi-channel video, enchanted/modulated spaces, sculpture (physical and sonic), architecture, interactive sonic sculpture/instrument/system, tableaus, wondercabinets, self-sensing, telepresence, and site/non-site art.
The projects and assignments required in this class are time-intensive and require an average of 9 hours per week on the computer, either in a campus lab or on your own computer that contains the software used in the class.
Student Learning Objectives
Assignments will explore the following topics: