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| [digital] TEXTURING & LIGHTINGinstructor: curt cloninger email: curt at lab404 dot com phone: 251.6553 office: Zeiss 211. TR 12:10-1:40 location: university of north carolina at asheville * indicates an offline media object | 
| intro syllabus rough project calendar MMAS attendance policy MMAS grading policy homework files required texts [digital] texturing & painting* (demers) [digital] lighting & rendering* (birn) [both available at UNCA book store] assignments color quiz pre-texturing deliverables: texture morgue texturing deliverables: hi-res textured scene [stills] properties of light quiz color lighting quiz lighting deliverables: hi-res textured and lit scene [stills] staging deliverables: short flythrough/edit of scene [camera animation] research project/presentation: discover/describe a personal texturing/lighting/rendering procedure | 
| texture sources morgue file: textures imageAfter: textures photocopied tin foil stock exchange: stock photography tutorials learning-maya/texturing highend3D [cf: materials and texturing] texturing 101 paint effects 101 | 
| general reference [digital] lighting & rendering book site understanding light photo.net/learn/ Checkershadow Illusion: color is relative tutorials learning-maya/rendering lighting & shading 101 | 
| color theory primer [click #2] interaction of color* (albers) the man behind the motion (mcfaul) [just for fun] | 
| kaya (baptistãu) fictionpixel (orgeron) chapter3 (karlsson) we work for them (cina / young) mk12 (mk12) renascent (korngold) snakes (vila) full spectrum warrior (pandemic studios) | 
| zak keown kelly kirks andrew layton josh metcalf kevin morris matthew oliver tony patino joshua stevenson   |