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Texture Morgue
(due at the beginning of class)

Turn in the texture morgue you have built so far.

It MUST include:
1. original texture images you have taken or created, along with accompanying information.

It MAY include:
2. physical objects that you have collected for refrence (provided they don't weigh a lot and take up a lot of space)
3. texture images you find online or in print by other people (be sure to indicate that these are not your originals)
4. images (digital or print) of interesting usages of texturing in 3D art or animation or real life

Each original texture shot should include as much of the following accompanying information as possible:
1. texture description in the form of "primary adjective, material, object" (example: "worn wooden box")
2. scale (how big is the area you have taken)
3. lighting conditions (camera flash, overcast, bright sunshine, time of day, etc.)
4. other details about the texture's history [assuming you know them] (how old is the surface, what type of wear has it undergone, what particular signs of human or natural wear are evident.)
5. camera notes (overexposed, underexposed, distance from the object, macro lens, telephoto [zoom] lens/setting, wide angle [unzoomed] lens/lens, in focus or out of focus)
6. a contextualizing shot (another "big picture" image showing the surrounding environment of your up close texture)
7. is the image for reference only, or for actual use as a texture map

Organize your morgue by material, in order of distress (least worn to most worn), by category. Separate folders per category are a good idea. Naming your image files something meaningful is a good idea. Categories can include but are not limited to:
1. organic materials
    a. leaves, flowers, "wild" wood (bark, pulp)
    b. human surfaces (skin, eyeballs, hair)
    c. animals (paw, nose, fur)
2. metal
3. stone
3. treated woods
4. glass
5. synthetic materials (plastics, rubber, leather)
6. liquid (water in various states [calm, disturbed, rushing], ice)
7. fabrics


You may turn in your project 2 ways:
1. burn all your materials onto a CD-ROM, label it with your name, put it in some sort of protective case, and hand it in at the beginning of class. You may include your text notes in a plaintext file on the CD, called "notes.txt", or you may print them out on paper. Just be sure you reference which comments go with which images.
2. put all your materials in a folder called "yourlastname_morgue" and upload that folder with all its contents to my drop box at: mmas.unca.edu/MMASStudents/_Cloninger
Turn in a note in class telling me you've done this.

If necessary, include any special instructions that I might need to know regarding the use of your media. If you choose to turn in physical objects, put them in a bag and clearly label them with your name.


Grading criteria:
1. scope (how big is your morgue, how many images?)
2. variety/depth (do you have representative shots for most materials in multiple states of wear?)
3. thoroughness of accompanying information
4. technical quality (how well shot are your images? are they in focus? are the shot in "flat" lighting? are they high resolution?)
5. aesthetic quality (how interesting are your textures?)


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